These don't count as true lands for the purposes of Goblin Charbelcher's trigger. The combo works thanks to the deck's manabase being constructed entirely of Zendikar Rising's double-faced cards, which are spells on one side and lands on the other. RELATED: Every Companion In MTG's Commander Legends: Battle For Baldur's GateĪs a result, you need to know how to trigger this combo with the familiarity of the back of your hand if you want it to serve you well. While some combo decks don't entirely rely on enacting their combo to win, Belcher is an all-in strategy that necessitates you triggering the combo in order to claim victory. However, this deck has some truly strange lines, and requires a lot of forethought and insight to be able to pilot properly. If you're wondering about the Gemstone Caverns in the sideboard of lists you find, know that it's an absolute necessity due to its aid in speeding up the combo when you're on the draw.Īnyone who likes the idea of shooting their opponent for upwards of fifty damage in a single instance need look no further than the Belcher combo. Silversmote Ghoul alongside Creeping Chill is the icing on top, as Creeping Chills placed into your graveyard are cast for free which drains your opponent for three life and summons all of the Silversmote Ghouls from your graveyard to the battlefield.įor players looking to throw a Zombie party, this is the deck to do it. As a result, these two cards combo together nicely to ensure you've always got a board state. Narcomoeba enters the battlefield immediately when it's placed into your graveyard, and Prized Amalgalm comes back whenever a creature is cast from your graveyard. The creatures you're looking to hit include Prized Amalgalm, Silversmote Ghoul, and Narcomoeba. This will allow you to further fill your graveyard with creatures that have abilities that allow them to enter the battlefield from your graveyard, bypassing the need to cast them. The basic idea here is to get a creature with dredge in your graveyard, dredge every draw step instead of drawing, and then cast even more spells like the ones mentioned above. With all of these discard effects, Dredge is capable of filling its graveyard with enough creatures to reliably present turn four or five kills. Now, the deck features enough enabler cards between Cathartic Reunion, Thrilling Discovery, and Otherworldy Gaze to be properly considered a combo deck. In the past, Dredge presented aggressive threats from the graveyard repeatedly, but it never managed to kill its opponent over the course of one or two turns. Usually, combo decks almost assuredly claim victory when they manage to properly enact their combo. Try to do some metagame testing to get a feel for your deck so you can talk about it better.Dredge has long been a contender in the Modern format, but it's only due to recent iterations of the deck that players have begun regarding Dredge as a true combo deck. People are not here to critique the brew you slapped together with zero thought. Please, make sure you include a description of what your deck is, what it intends to do, and specific questions that stimulate conversation. When posting deck lists, it is generally preferred that you link to a deck building site such as or something similar. It can be as simple as typing your query into google, along with the word Reddit, to see if your question has been asked before. Please do not try and sell cards or decks within this subreddit.Īll we ask is that before you post, do some research yourself to try to find the answer to your query. This subreddit is for players of any level of experience to discuss any topics regarding the Modern format, whether it is decks that pro's have been winning with, metagame discussion, card discussion, or home brews.
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