Fixed an issue where the second player that closes the Region Progress menu would be locked in the World Map during Local Co-Op play.Fixed an issue where the player could move in-game during the Leave Game countdown.Fixed an issue where the Burning Instinct power on the Sorcerer Paragon board did not account for Base Critical Damage in its damage calculation.Fixed an issue where the Skeleton Warrior upgrade for increasing Thorns damage was not properly applying.Fixed an issue where Caches with World Tier conditions could be brought into higher World Yiers and provide rewards for that world tier.Fixed an issue where pressing any button on controller while Dazed would halt all player input.Fixed an issue where Airidah's tornados would cause the player to be stuck in a knockback state if hit by multiple tornados at once.Fixed an issue where Rogue players would remain invisible to other players after using the Concealment Skill in Fields of Hatred.Fixed an issue where Barbarian players would get stuck between Bone Walls after using Charge.Fixed an issue where the camera would not zoom out when joining a World Boss encounter.Fixed an issue where Corpse Tendrils would cause the corpse visual to disappear.Fixed an issue where players were unable to teleport to Cerrigar while in the Cerrigar and Cerrigar Outskirts subregions.Fixed an issue where equipment with socketed Gems couldn’t be mass-salvaged.Fixed an issue where Spider Host enemies would remain upright after exploding and dying.Fixed an issue where the Insatiable Fury and Mad Wolf’s Glee items prevented Druids from transforming into the Werebear or Werewolf Forms.Fixed an issue that resulted in a crash or freeze if players entered the Untamed Thicket dungeon during the Fangs of Corruption quest.Fixed an issue where progression could be blocked in the Cathedral of Light Capstone dungeon in Kyovashad.Fixed an issue where the level 100 Pinnacle Boss would appear again with no health bar if killed during a specific phase.Fixed an issue where characters could be damaged and killed during the Stronghold completion cutscene.Fixed an issue where enemies could spawn behind the Sealed door in the Cultist Refuge dungeon, blocking dungeon progression.Fixed an issue where the Those Who Call the Storm event would place a permanent de-buff on the player that would gradually drain health.Fixed an issue where the Those Who Call the Storm event wouldn’t register as completed.Fixed an issue where certain Whispers couldn’t be completed.Fixed an issue where players couldn’t engage with the Dead Man's Dredge dungeon boss.The full Diablo 4 patch notes are live on the blog, and you can read them in full below.ĭiablo 4 event tracker: stay on top of World Boss and Helltide event times Diablo 4 patch notes: update 1.0.3 Bug Fixes The Barbarian – an already-strong class – has been buffed, but the so has pretty much everyone else's skills to some extent so we'll have to see how these changes effect gameplay and the community response to them. Elsewhere, some skills have been buffed to bring some parity between classes. In terms of class balance changes, tweaks have been made to "smooth out the leveling experience while we explore additional ways to strengthen them" in response to player feedback that Basic Skills aren't powerful enough. Instances of Treasure Goblins in PvP zones have been significantly reduced but given all the other positive loot and XP bumps, we can't complain too much! There's better loot from Helltide Roaming bosses, and players can now teleport to their Nightmare Dungeon via the map. The words 'significant' and 'substantial' are being bandied around in terms of the increased XP for completing Nightmare Dungeons, killing monsters in Nightmare Dungeons, for opening Helltide chests, and completing individual Whispers across the board. ![]() ![]() The Diablo 4 patch notes for Tuesday, June 27 are 'chonky' as promised by Blizzard devs and tick off a lot of what was discussed in a dev Campfire Chat a couple of weeks ago. We've had two Diablo 4 maintenance windows over the past two days one yesterday, and one this afternoon – which tipped us off to the upcoming patch. Diablo 4's maintenance window is still ongoing, wrapping up in a few hours, but as we speculated, a big ol' patch has been deployed in-game that follows through on the promised changes discussed two weeks ago.Īfter a slew of hotfixes, we're finally getting the first, proper post-launch update for Diablo 4 that's packed full of class balance changes, bug fixes, and increases in terms of loot and rewards.
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